Thesis Description & Objectives
The thesis focuses on the design and development of a methodology for creating realistic animated 3D urban environments. The proposed system should enable users to generate topologically consistent urban scenes populated with various types of vehicles (e.g., cars, buses, bicycles, trucks, etc.), as well as pedestrians and animals, both static and dynamic, to achieve a realistic and comprehensive representation of an urban environment. The methodology should also define camera viewpoints consistent with those commonly found in major AI datasets for urban scene understanding. The resulting scene will be used to generate synthetic image datasets for training artificial intelligence models.

